Hagren Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep violet leather and dull green iron scale mail. His moppish golden hair is in a traditional bowl cut. His thin eyebrows rest above his beady brown eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He struck the Glassblower job and began his own company from there.
Motivation: He feels threatened by others; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Ugly, Mundane, Fearful. Bonds: Job, Enemies. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 14
Hit Points 48 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
Possessions: 900 gp. Gold and topaz bottle stopper cork (1000 gp).
Bernard Warwick, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears bulky brown painted plate armor. He keeps his golden hair in a flapper bob. His green eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Disease, Hedonist, Impulsive. Bonds: Military. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 pp.
Maagog Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his brass crest up. He has a tattooed face.
Personality: Maagog wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the west, but his parents moved at a very young age to the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur, Disciplined, Joker. Bonds: Immigrant, Religious. Occupation: Butcher
Voice: Sleepy voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 400 gp.
Hupe Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and muscular, this western man is dressed in earthy colors with a yellow and white handkerchief worn on his right side. He keeps his white hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Retire the richest man in the west.
Ideals: Athletic, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Nature, Rich. Occupation: Dyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Abyssal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 1000 sp. Golden yellow topaz (1500 gp).
Ethereal On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. His gray fur is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Painter and was forced into it by his family; and to end his boredom
Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Painter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 700 gp. Amethyst (130 gp). Onyx (80 gp). 1 Minor magic item.
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