Tûkâ Kelsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a lot of dark rich colors, with gold accents. His right leg appears badly burned and disfigured. His hair is short and red. His eyes, though not visible through his cowl, are violet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Further he is a bit of a stoner and is frequently out of it.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tûkâ fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Fighting. Flaws: Selfish, Addict. Bonds: Attractive. Occupation: Tailor
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1100 gp.
Veit Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.
History: He was born in a small desert village. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Bonds: Poor, Attractive, Religious, Nature. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Halfling, Ignan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1600 sp.
Bilbron Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His auburn hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Bilbron was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and further expansion of business
Ideals: Justice. Bonds: Attractive, Nature, Immigrant, Job. Occupation: Knight
Voice: Whispers
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 500 gp. Red spinel (50 gp).
Everard Stapleton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears bulky tan painted plate armor. His auburn hair is cut jaggedly and amateurishly. His eyes are violet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses divination through singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Everard was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Stylist. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Regain custody of his daughter; and he is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Stylist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp. Amber (160 gp).
Kriv Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man has a large red mantle and cape that has been intricately interwoven into his tan robe. He keeps his black crest in a flapper bob. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Kriv studied abroad. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Professionalism, Gifted. Bonds: Rich, Job, Adventurer. Occupation: Beggar
Voice: Posh accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 700 gp. An abacus with copper, silver and gold markers (160 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Solid gold idol (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
