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NPC Generator

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Advanced [show]


Rolen Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tan leather gloves, a tan jacket, and tight pants. He wears a deerstalker hat to hide his balding. This green eyed northerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He would rather hide behind his crafts than deal with other people.

History: Rolen was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Rolen Conway, Male Half-Elf Monk 3
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)9 (-1) 14 (+2)18 (+4)
Skills Performance +6, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2500 sp. A roughly beaten golden orb (100 gp). Solid gold idol (600 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Boddynock Welber, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is unkempt and raggedy. He has gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Boddynock grew up listening to his father's many stories. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is searching for what he claims is his rightful reward.

Motivation: Wants to raise his children well; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Poor, Family, Immigrant, Adventurer. Occupation: Servant

Voice: French accent

Attributes [hide]

Boddynock Welber, Male Gnome Ranger 13
Small (3'6") Gnome, Lawful Evil (CR 13)
Armor Class 10
Hit Points 111 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)16 (+3) 11 (+0)13 (+1)
Skills Arcana +7, Religion +7
Senses Passive Perception 10
Languages Common, Gnome, Giant, Gnoll, Auran
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 3000 gp. Black pearl (1400 gp). Onyx (20 gp). Brown-green garnet (100 gp). Rock crystal (20 gp). Chalcedony (20 gp). Red spinel (100 gp). 1 Medium magic item.


Social Check DCs


Merihim Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He wears a small hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Merihim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He feeds upon the attention of others.

History: He was raised in a plains tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Bonds: Attractive, Nature, Family. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Merihim Dread, Male Tiefling Warlock 7
Medium (5'1") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 8 (-1)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 12000 sp. Peridot (50 gp). Smoky quartz (50 gp).


Social Check DCs


Kipper Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown shirt with thin violet vertical stripes and tan pants. His brown hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Kipper was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Opinionated. Bonds: Immigrant, Job, Adventurer, Enemies. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Kipper Fapplestamp, Male Gnome Monk 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Orc, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Philantrophist. Flaws: Selfish. Bonds: Military, Job, Adventurer. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Theodoric Othronus, Male Half-Elf Monk 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Emerald (1400 gp). Citrine (20 gp). Blue quartz (7 gp). Lapis lazuli (7 gp).


Social Check DCs

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