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NPC Generator

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Advanced [show]


Hamil Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. He has a blonde handlebar mustache and slicked back blonde hair. His fierce amber eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Hamil is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a Map Maker, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated. Bonds: Attractive, Family, Poor. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Hamil Sunmeadow, Male Halfling Warrior 13
Small (2'10") Halfling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 114 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Performance +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: Rhodochrosite (6 gp). White opal (400 gp). Rich purple corundum (400 gp). Pink pearl (90 gp). Malachite (6 gp). Deep blue spinel (200 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears skinny pants and wears a black and red robe with the hood down. His whole body is exceptionally muscular. He has done his best to style his brown fur to look like a famous performer. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Opinionated. Bonds: Immigrant, Military, Religious. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Dagger Grass, Male Tabaxi Rogue 1
Medium (6'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Skûn Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. His tied-back hair is chestnut. His eyes are likewise gray. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Skûn was born with his mother's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Skûn's homeland. Skûn decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skûn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Fighting. Bonds: Attractive, Adventurer, Immigrant. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Skûn Yeardley, Male Half-Orc Warrior 3
Medium (6'1") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Simon Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a silver handlebar mustache and slicked back silver hair. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He plays an instrument quite well.

History: Simon was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a architect and was forced into it by his family

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Job, Family. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Simon Meliamne, Male Half-Elf Ranger 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Smoky quartz (20 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Immeral Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long red beard, and similarly colored long hair. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and to prove his worth to the world

Ideals: Entrepeneur, Athletic, Joker. Flaws: Ugly, Impulsive. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Immeral Withrethin, Male Elf Cleric 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Aquan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3000 cp. Moonstone (20 gp). Black pearl (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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