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NPC Generator

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Advanced [show]


Suhnae Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy tan pantaloons and a brown scarf. His hair is greying and his face has many wrinkles. He has gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also has developed a complete distrust of the Marshal profession.

History: Sold as a small child to a necromancer, Suhnae was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Suhnae took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Suhnae Adler, Male Half-Elf Druid 4
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +6, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 26000 cp.


Social Check DCs


Alberich Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'1" and very much looks the part of a Animal Trainer. His left leg appears badly burned and disfigured. He keeps his long black hair kept up in a rat tail. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Alberich was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: Sabotage a competitor; and to be a baker again

Ideals: Athletic. Flaws: Shy. Bonds: Job, Attractive. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Alberich Ungart, Male Dwarf Monk 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 106 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)17 (+3) 16 (+3)8 (-1)
Skills History +7, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Undercommon, Abyssal
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 200 pp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). Old masterpiece painting (1800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (170 gp). Silver chalice with lapis lazuli gems (170 gp). An abacus with copper, silver and gold markers (170 gp). Jeweled electrum ring (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He keeps his black hair in a pixie cut. He has several tiny emerald earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he feels kind of lost in life

Flaws: Depressed. Bonds: Rich, Slave, Immigrant, Adventurer. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Howard Warmwater, Male Halfling Bard 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 500 gp.


Social Check DCs


Eberdeb Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a moderate pudge and is not very fit. He wears a colorful flower in his brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Fearful, Disease. Bonds: Attractive, Family. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Eberdeb Cobblelob, Male Gnome Ranger 9
Small (3'8") Gnome, True Neutral (CR 9)
Armor Class 14
Hit Points 87 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 20 (+5)9 (-1) 14 (+2)10 (+0)
Skills Stealth +6, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Heian Siannodel, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely black suit with grey socks and a vest with buckled shoes. His hair is long and silver with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His green eyes are passionate and lively.

Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted from career to career and currently works as a Body Guard.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and wants to open a new tavern

Ideals: Gifted. Bonds: Job, Slave, Family. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Heian Siannodel, Male Elf Sorcerer 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills Athletics +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs

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