Mamnen Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'10". He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying black hair a little too much giving a sharp black color. This silver eyed easterner is not easily forgotten.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is able to make almost anything out of random pieces of junk.
History: Born in the east to a Marshal, Mamnen learned a great deal about his mother's area of expertise. Through the years after Mamnen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Mamnen's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Marshal for hire.
Motivation: Tiefling compassion; and he is unsatisfied with his job
Ideals: Justice, Gifted. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 29 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 90 gp. 1 Disguise kit.
Dimble Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is dressed in earthy colors with a white and brown handkerchief worn on his right side. He wears his hair in dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Dimble is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Ploughman business at a young age. When Dimble reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Extrovert, Logical. Flaws: Addict. Bonds: Job, Military, Rich. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 65 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 200 pp. 1 Minor magic item.
Azzakh Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blue crest is lengthy and is close to two feet long. This gold eyed westerner is not easily forgotten.
Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Athletic, Fighting. Flaws: Insane. Bonds: Nature. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 21000 sp.
Erevan Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tattered old clothes. His tied-back hair is red. His eyes are amber and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born at the edge of vast plains. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural elven artifacts is his passion
Flaws: Ugly, Insane. Bonds: Adventurer, Nature, Religious. Occupation: Stylist
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 280 gp. 2 Thunderstones.
Tricking Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His black fur is slicked back into a classic pompadour. His eyes are green.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a minor phobia of water and hates getting wet.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Tricking was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Body Guard. By chance he met his brother recently and the two have been together since.
Motivation: He is wracked by social anxiety.
Flaws: Fearful. Bonds: Attractive, Military, Immigrant. Occupation: Body Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 100 gp. Finely wrought small gold bracelet (100 gp). Black velvet mask with numerous citrines (30 gp). Silver ewer (100 gp). A roughly beaten golden orb (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
