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NPC Generator

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Advanced [show]


Caeldrim Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Caeldrim Iranapha, Male Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp. Eye agate (7 gp).


Social Check DCs


Mantus Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting green shirt and pants. His hair, while still mostly brown, has prominent grey streaks. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Mantus embodies much of what other species detest in the Tieflings. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Mantus was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Retire the richest man in the south; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Mantus Pain, Male Tiefling Paladin 1
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 15 (+2)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp.


Social Check DCs


Pelt Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear yellow clothing when he does not wear armor. His beige fur is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.

Motivation: He has a crush on the local Priest; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: In love, Rich, Has a crush. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pelt Shore, Male Tabaxi Aristocrat 2
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 330 gp. 1 Masterwork Light steel shield.


Social Check DCs


Igden Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are amber and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Priest again.

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Igden Horcusporcus, Male Gnome Monk 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 105 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 6000 gp. Carnelian (70 gp). Obsidian (4 gp). Sard (70 gp). Star ruby (1200 gp). Rose (70 gp). Obsidian (4 gp). Deep green spinel (80 gp). Deep green spinel (80 gp).


Social Check DCs


Wrenn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, and he perpetually has his mace ready. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the west. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Wrenn was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wrenn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Pacifist. Flaws: Insane. Bonds: Attractive, Family. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Wrenn Ironhide, Male Gnome Commoner 11
Small (3'8") Gnome, Lawful Good (CR 11)
Armor Class 14
Hit Points 63 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)9 (-1) 16 (+3)15 (+2)
Skills Nature +3, Stealth +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1700 gp.


Social Check DCs

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