Ar-Pratu Oakes, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Bounty Hunter does. He has a golden handlebar mustache and slicked back golden hair. His blue eyes peer out from beneath his broad black hat.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a plains tribe. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult.
Ideals: Joker, Gifted. Bonds: Job, Nature, Family. Occupation: Bounty Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 8)
Armor Class 13
Hit Points 30 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 800 gp.
Halander Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair, when down, is lengthy. His eyes are likewise hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Drifting On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown Stetson hat and brown clothes, and he perpetually has his sai ready. He keeps his gray fur in a flapper bob. He wears an eyepatch.
Personality: He never swears and excessively uses polite adverbs when speaking. Energy wise he seems alert and responsive.
History: He was born on a small isolated farm. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Fighting, Optimist, Professionalism. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Butcher
Voice: American accent
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Violet garnet (600 gp). Zircon (50 gp). Rhodochrosite (13 gp). Azurite (13 gp).
Morthos Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered bastard sword and tarnished greatsword as well. He keeps his long brown hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a brothel owner, Morthos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Philantrophist. Bonds: Rich, Criminal record, Mentor. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 170 gp.
Rangrim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He struck the Ruler job and began his own company from there.
Motivation: To protect his home; and balancing his hectic life and new ruler responsibilities is difficult
Flaws: Disease. Bonds: Rich, Attractive, Job, Guardian. Occupation: Ruler
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
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