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NPC Generator

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Advanced [show]


Dagger Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'6" and dresses well, wearing tan shirts, loose pants, and blazers most of the time. His left leg appears badly burned and disfigured. He wears a colorful flower in his brown fur. His fair skin shows little sign of his aristocratic breeding.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: Dagger was born with his father's beautiful face. He moved out north to avoid the crime he committed. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, Hedonist. Bonds: Attractive, Criminal record. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Dagger Peak, Male Tabaxi Rogue 2
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 13 (+1)19 (+4)
Skills Deception +6, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Fargas Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears professional attire. His left leg appears badly burned and disfigured. His red hair is still thick. This green eyed northerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Bonds: Attractive, Religious, Mentor. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Fargas Fastfoot, Male Halfling Rogue 5
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)9 (-1) 14 (+2)18 (+4)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Mehen Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears pastel cloth garments or leather armor. His silver crest is kept up in a ponytail inside a top hat. His fierce red eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and many goblins want him driven away

Ideals: Athletic. Flaws: Impulsive, Disease. Bonds: Enemies, Slave. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Mehen Akambherylliax, Male Dragonborn Sorcerer 5
Medium (6'3") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 100 gp. Freshwater pearl (4 gp). Star rose quartz (80 gp). Iolite (80 gp). 1 Minor magic item.


Social Check DCs


Ozyman Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered tan stockings, and carries whips. His brown hair is braided into rings. His blue eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.

History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Philantrophist, Pacifist. Flaws: Depressed. Bonds: Immigrant. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Ozyman Stoutbridge, Male Halfling Warlock 16
Small (3'4") Halfling, Neutral Evil (CR 16)
Armor Class 15
Hit Points 98 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Nature +6, Survival +7
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 1100 pp. Silver comb with moonstones (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Gold and topaz bottle stopper cork (500 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver comb with moonstones (100 gp). Finely wrought small gold bracelet (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Solid gold idol (300 gp). Gold dragon comb with red garnet eye (500 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Solid gold idol (300 gp). Large well-done wool tapestry (400 gp). A small bag of saffron. (40 gp).


Social Check DCs


Don Blyth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is kept up in a ponytail inside a feathered hat. His hazel eyes peer out from beneath his feathered brown hat.

Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.

History: Don was born the youngest of three triplets. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Family, Nature. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Don Blyth, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp. Rose (50 gp).


Social Check DCs

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