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Shivering Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has dyed his greying gray fur a little too much giving a sharp gray color. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shivering is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Justice, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Shivering Candle, Male Tabaxi Bard 3
Medium (6'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Tharivol Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'8" and tends to wear a large green jacket. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his son; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Family. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Tharivol Koehlanna, Male Elf Warrior 13
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 69 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 18 (+4)12 (+1)
Skills Religion +7, Sleight of Hand +7
Senses Passive Perception 14
Languages Common, Elven, Halfling, Goblin, Druidic
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. Brass mug with jade inlays (300 gp). Gold cup set with emeralds (12000 gp). Solid gold idol (600 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (60 gp). Solid gold idol (600 gp).


Social Check DCs


Great Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports blue clothing, slightly heavier than average wear. He wears a wide-brimmed hat to cover his moderate length black fur. He has blue eyes and a blue hat with a tan feather.

Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Great took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Great Candle, Male Tabaxi Commoner 6
Medium (5'11") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)10 (+0) 10 (+0)15 (+2)
Skills Investigation +3, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Azzakh Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His black crest, when down, is lengthy. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. Azzakh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small desert village. Cursed with a spirit at a very young age, Azzakh has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC.

Ideals: Disciplined. Flaws: Ugly, Hedonist, Disease. Bonds: Poor, Nature. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Azzakh Ophinshtalajiir, Male Dragonborn Cleric 7
Medium (6'7") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 13 (+1)18 (+4)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1 Minor magic item.


Social Check DCs


Kelter Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Kelter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kelter's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of dire rats; and a need for knowledge about a nearby landmark

Flaws: Shy, Antagonistic. Bonds: Military, Adventurer, Enemies. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kelter Stoutman, Male Halfling Warlock 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 160 gp.


Social Check DCs

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