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Alex Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his club. He wears his chestnut hair up in a very large beehive style do. His eyes are green and beady.

Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Alex was raised in a hard working conservative environment. Through the years after Alex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Alex's mother didn't care for him much, and the feeling was mutual. He has worked as a Blacksmith like his mother before him.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Alex Kitchur, Male Human Monk 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 gp.


Social Check DCs


Dalgal Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tattered old clothes. With bright silver hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Immigrant. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Dalgal Goldfinder, Male Dwarf Ranger 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 101 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)16 (+3) 14 (+2)16 (+3)
Skills Athletics +6, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnome, Terran
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 400 pp. Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). An abacus with copper, silver and gold markers (150 gp). Fire opal pendant on a fine gold chain (1800 gp). Old masterpiece painting (1800 gp). Silver chalice with lapis lazuli gems (150 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Fire opal pendant on a fine gold chain (1800 gp).


Social Check DCs


Krimmon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is greasy and uncared for. His green eyes peer out from beneath his deerstalker green hat.

Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult.

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Krimmon High-hill, Male Halfling Monk 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Pûgrish Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has shaved his head bald. His amber eyes dart from person to person.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Pûgrish reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a mayor and was forced into it by his family

Ideals: Gifted. Flaws: Racist. Bonds: Military, Adventurer, Family. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Pûgrish Chatham, Male Half-Orc Wizard 10
Medium (5'7") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Deception +6, History +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 240 pp. A delicate brass dragon egg (50 gp). Fire opal pendant on a fine gold chain (2300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His skin is fair and his fingers are delicate and long. He keeps his red hair in a flapper bob. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He struck the Farmer job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Joker, Gifted. Bonds: Religious, Job, Slave. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Tod Elderberry, Male Halfling Sorcerer 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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