Ogbur Pickering, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. He wears a Stetson hat to hide his balding. He is baby faced.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.
History: Born in the north to a Spice Merchant, Ogbur learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered painting. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Gifted, Artistic. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 400 gp. Alexandrite (300 gp). Tourmaline (90 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kipper Turen, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He is physically well-built. His red hair is knotted and matted. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of drow once and for all.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He found a children's book about a Gnome Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants his loneliness to end; and someone believes him a fraud
Ideals: Artistic. Flaws: Addict. Bonds: Enemies, Adventurer, Has a crush. Occupation: Herbalist
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Mordai Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his white hair in a pixie cut. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Miller mother left him crippled. He now mingles about in high society.
Motivation: He is greedy.
Flaws: Shy, Hedonist, Disease. Bonds: Rich. Occupation: Navigator
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Jet (90 gp).
Ghaliver Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear brown clothing when he does not wear armor. His silver hair, when down, is lengthy. His violet unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghaliver fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Philantrophist, Gifted, Fighting. Flaws: Disease. Bonds: Adventurer. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 10)
Armor Class 16
Hit Points 50 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 21 (+5) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
Possessions: 120 pp.
Don Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His brown hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. Don is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To unite with his sister; and an old rival family wants him found
Flaws: Insane, Disease. Bonds: Attractive, Family, Rich. Occupation: Body Guard
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 91 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan, Draconic, Infernal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: Black star sapphire (1000 gp). Fire opal (1000 gp). Black opal (1000 gp). Obsidian (8 gp). Amber (160 gp). Rhodochrosite (8 gp). Fire opal (1000 gp). Carnelian (20 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
