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NPC Generator

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Advanced [show]


Damakos Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is knotted and matted. His eyes are likewise gold. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a plains tribe. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and his religion dominates his actions

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Nature, Religious. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Damakos Calm, Male Tiefling Druid 10
Medium (5'8") Tiefling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 1700 gp. Cloth of gold vestments (50 gp). A roughly beaten golden orb (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing a long, brown, dusty cloak, and sports empty pouches on his belt. His red hair is long and unkept. This violet eyed southerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Cartwright. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Koeth was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He's since become an addict/alcoholic.

Motivation: To reunite with his absent father; and he has a crush on the local fortune-teller

Flaws: Ugly, Addict. Bonds: Job, Family, Immigrant, Has a crush. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Koeth Koehlanna, Male Elf Wizard 11
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 29 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)16 (+3) 13 (+1)18 (+4)
Skills Acrobatics +6, Performance +8
Senses Passive Perception 11
Languages Common, Elven, Draconic, Sylvan, Druidic
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 2500 gp.


Social Check DCs


Art On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has cinnamon fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful brothel owner made him what he is. When Art reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.

Motivation: Retire the richest man in the west; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Mentor, Military. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Art On the Water, Male Tabaxi Barbarian 10
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 95 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 800 gp. Chrysoberyl (150 gp). Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Trynnicus Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'2". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a trident. His crest is short and scarlet. His eyes are a pleasant red.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Trynnicus does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of northern immigrants he idolized his father. His father was a soldier and died while he was still young. Trynnicus was left his father's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: He loathes his own lifestyle.

Ideals: Joker. Flaws: Depressed. Bonds: Adventurer, Military, Immigrant. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Trynnicus Raghthroknaar, Male Dragonborn Fighter 8
Medium (6'2") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 12
Languages Common, Auran, Aquan, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +6

Possessions: 600 gp. Pink pearl (40 gp). Obsidian (11 gp). Iolite (20 gp). Hematite (11 gp). Silver pearl (40 gp). Black pearl (900 gp).


Social Check DCs


Golm Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a black and brown handkerchief worn on his left side. He has done his best to style his white hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of western immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Attractive, Adventurer, Immigrant, Rich, Enemies. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Golm Walcott, Male Half-Orc Commoner 2
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)15 (+2) 16 (+3)7 (-2)
Skills History +4, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Halfling, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1000 sp. 1 Half-Plate.


Social Check DCs

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