Cask Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a moderate pudge and is not very fit. His cinnamon fur is kept up in a ponytail inside a small hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cask wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cask was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Barkeep. He was granted psionic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Disciplined, Gifted. Flaws: Insane, Hedonist. Bonds: Immigrant. Occupation: Barkeep
Voice: Indian accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 16)
Armor Class 10
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Freshwater pearl (10 gp). Deep blue spinel (800 gp). Brown-green garnet (80 gp). Blue quartz (10 gp). Blue quartz (10 gp). Carnelian (60 gp). Moonstone (60 gp). Jade (80 gp). Jet (80 gp). Moss agate (10 gp). Moss agate (10 gp). Black pearl (800 gp). Bloodstone (60 gp). Hematite (10 gp). Hematite (10 gp). Sard (60 gp). Hematite (10 gp). Rich purple corundum (1500 gp). Star rose quartz (60 gp). Violet garnet (800 gp). Chalcedony (60 gp).
Faran Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a black and tan robe with the hood down. He is muscular with a powerful set of arms. His auburn hair is cut jaggedly and amateurishly. He has several tiny amber earrings on each ear.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He plays an instrument quite well.
History: When he was but 8 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Faran took refuge in the large cave and found the beat up nunchaku and armor he uses now. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Artistic. Bonds: Rich, Immigrant, Nature. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 2 Alchemist’s fire. 1 Everburning torch. 7 Acid flasks. 1 Everburning torch.
Marbas Heal, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in violet turtlenecks beneath a white coat with grey slacks. He is physically well-built. He keeps his silver hair in a flapper bob. He wears a mask on his face.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.
History: Sold as a small child to a slaver, Marbas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Money/treasure; and wants to open a new tavern
Flaws: Shy. Bonds: Enemies, Mentor, Job, Rich. Occupation: Priest
Voice: Whispers
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 83 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Giant, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1400 gp. Obsidian (7 gp).
Olrok Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. He has a very tight haircut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a very good compulsive liar and kleptomaniac.
History: He was raised in a mountains tribe. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To clean up the streets; and to protect his home
Ideals: Fighting. Flaws: Racist. Bonds: Criminal record, Nature, Guardian. Occupation: Sailor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 400 sp.
Koeth Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. His brown hair is thinning but still full. This brown eyed northerner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a small toy that he constantly fidgets with.
History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to get laid; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Disciplined, Impeccable. Flaws: Addict. Bonds: Has a crush, Religious. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 18000 sp. Silver chalice with lapis lazuli gems (150 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (500 gp). Fire opal pendant on a fine gold chain (1600 gp). Solid gold idol (200 gp).
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