Ûshgol Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is typically in his Performer uniform. His chestnut hair and beard is wavy and long. His half smiles and gray eyes are beguiling and draw you in.
Personality: He loves telling others what to do and how they should feel about things. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a wizard, Ûshgol was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Performer and found it very stressful. He has drifted from career to career and currently works as a Performer.
Motivation: Further expansion of business; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Opinionated, Optimist. Bonds: Job, Attractive, Mentor. Occupation: Performer
Voice: Hissing voice
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 500 gp. Hematite (15 gp). Alexandrite (1500 gp).
Shump Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, constantly wearing a blue suit, violet shirt, and tan tie. He has moderate length golden hair. His blue eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he desires power and/or immortality
Ideals: Joker, Entrepeneur. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Spice Merchant
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 1000 gp.
Therai Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of warhammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly purple, has prominent grey streaks. He has gold eyes.
Personality: Therai hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Therai hails from a village terrorized by drow. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Therai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Artistic, Opinionated. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 60 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Goblin, Giant, Halfling
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +5
Possessions: 4000 gp. Deep blue spinel (1600 gp). Rhodochrosite (5 gp). 1 Minor magic item.
Fivin Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple tan robe with yellow stripes complete with hood, and a wedding ring on his left hand. His hair is short and silver. He wears large thick round spectacles.
Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born into a rich family. While studying, he fell in love. They married and had a son. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Flaws: Shy, Insane. Bonds: In love, Enemies, Rich. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 3 Antitoxin. 3 Acid flasks. 1 Thunderstones.
Don Tyndall, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tan shirt with thin blue vertical stripes and black pants. He is an epitome of beauty. His brown hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His father raised him in a mountain cabin. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Don's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break.
Flaws: Antagonistic. Bonds: Attractive, Guardian, Adventurer, Nature. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Peridot (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
