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Advanced [show]


Oskar Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. He is baby faced.

Personality: He can speak with the recently deceased. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Athletic, Gifted. Bonds: Criminal record, Slave, Military. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Oskar Trollbleeder, Male Dwarf Commoner 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Ignan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 600 sp.


Social Check DCs


Druuk Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a large pastel jacket. Beneath his clothing is a huge mess of scar tissue. His black hair is cut short with large spiked bangs in the front. His eyes are likewise green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Bonds: Slave, Has a crush, Adventurer, Nature, Religious. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Druuk Marley, Male Half-Orc Druid 17
Medium (5'8") Half-Orc, Neutral Good (CR 17)
Armor Class 11
Hit Points 90 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 1000 pp. Citrine (70 gp). Obsidian (4 gp). Jet (40 gp). Coral (40 gp). Peridot (70 gp). Rhodochrosite (4 gp). Coral (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mormo Delight, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of death on his torso. He carries a battered halberd and tarnished kukri as well. His hair is white and curly. He has gleaming, smiling red eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Mormo took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to trick people and travel the world for free.

Motivation: Retire the richest man in the east; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Shy. Bonds: Criminal record. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Mormo Delight, Male Tiefling Fighter 14
Medium (6'0") Tiefling, Neutral Evil (CR 14)
Armor Class 11
Hit Points 88 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Deception +8, Survival +7
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 6000 gp. Rock crystal (50 gp). White opal (400 gp). Sard (50 gp). Brown-green garnet (140 gp). 1 Medium magic item.


Social Check DCs


Naal Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, white shirt, and grey tie. His white hair is long and unkept. His brown eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Naal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly, Depressed. Bonds: Job, Military, Religious. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Naal Meliamne, Male Elf Commoner 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1100 sp. Alexandrite (900 gp). Obsidian (4 gp).


Social Check DCs


Rimmon Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple blue robe with yellow stripes complete with hood. His hair is dark red, silky, and of moderate length. He has red eyes and a blue hat with a yellow feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a desert tribe. He was an athlete and attended two major summer competitions. He never won. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Rimmon Obscure, Male Tiefling Expert 9
Medium (5'8") Tiefling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1100 gp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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