Paggen Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears a fine chain shirt which he covers with black colored cloaks and clothing. He is bald on top and has large black tufts of hair around his ears. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Fletcher
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 7)
Armor Class 12
Hit Points 21 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Oskar Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tan cloak and cross-gartered green stockings. He wears his hair in dreadlocks. He has gleaming, smiling blue eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable, Philantrophist. Bonds: Slave, Adventurer. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Cairn Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a black suit, violet shirt, and white tie. His hair is chestnut and curly. His fierce red eyes like to dwell on things.
Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.
History: Cairn was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Addict. Bonds: Family, Adventurer, Criminal record. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 19 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Breastplate.
Azzakh Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a tan small hat and tan clothes. He wears his white crest down. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Azzakh was born with his mother's beautiful face. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Being a Server kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Professionalism. Bonds: Attractive, Debt, Criminal record, Adventurer. Occupation: Server
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 10 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 200 gp.
Zepar Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear blue clothing when he does not wear armor. He sports a flattop hair cut. His red eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels that his past leaves him morally obligated to help; and he wants nothing more than to rejoin the army
Flaws: Antagonistic, Secretive. Bonds: Attractive, Military, Adventurer, Criminal record. Occupation: Cook
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 13)
Armor Class 11
Hit Points 51 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 1000 gp. Jade (160 gp). Alexandrite (1400 gp). Chrysoprase (60 gp). Violet garnet (1400 gp). Freshwater pearl (7 gp). Obsidian (7 gp). Moss agate (7 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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