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NPC Generator

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Advanced [show]


Purson Madness, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has done his best to style his white hair to look like a famous performer. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and retire the richest man in the west

Ideals: Artistic, Entrepeneur. Flaws: Hedonist, Impulsive. Bonds: Adventurer. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Purson Madness, Male Tiefling Adept 8
Medium (6'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)19 (+4) 11 (+0)14 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Ignan, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Brown-green garnet (160 gp). Rich purple corundum (1000 gp). Red garnet (160 gp). Sard (40 gp). Tiger eye turquoise (8 gp). Black pearl (400 gp).


Social Check DCs


Odo Webley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a wide-brimmed hat to hide his balding. His amber eyes peer out from beneath his wide-brimmed black hat.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. His psionic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Family, Nature. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Webley, Male Human Fighter 9
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 82 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Kite Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears just a brown suit. His brown fur is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kite took refuge in the large cave and found the beat up club and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Criminal record, Nature. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Kite Buttons, Male Tabaxi Adept 11
Medium (5'11") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 40 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)13 (+1) 13 (+1)18 (+4)
Skills Animal Handling +5, History +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2500 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Cloth of gold vestments (60 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Minor magic item.


Social Check DCs


Fenriz Music, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey cloak and cross-gartered tan stockings. He keeps his long white hair kept up in a rat tail. His gold eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Fenriz was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Fenriz Music, Male Tiefling Warlock 1
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 1000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).


Social Check DCs


Anverth Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His red hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Artistic. Flaws: Ugly, Cynical, Shy, Disease. Occupation: Server

Voice: German accent

Attributes [hide]

Anverth Maekkelferce, Male Gnome Cleric 8
Small (3'8") Gnome, True Neutral (CR 8)
Armor Class 14
Hit Points 62 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 170 pp. Chalcedony (60 gp). Blue quartz (5 gp). Deep green spinel (120 gp). Zircon (60 gp). Deep blue spinel (1100 gp). Jade (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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