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NPC Generator

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Advanced [show]


Mreksh Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brass crest is slicked back into a classic pompadour. His eyes are gold.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Mreksh and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Mreksh Clethtinthiallor, Male Dragonborn Commoner 8
Medium (6'5") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1400 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).


Social Check DCs


Warryn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a white suit. He has moderate length red hair. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: He was born at the edge of vast forest. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted arcane powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Warryn Fapplestamp, Male Gnome Bard 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 900 sp.


Social Check DCs


Taklinn Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. He has done his best to style his golden hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Fletcher. He now owns his own business.

Motivation: To be a Dyer again; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Taklinn Glanhig, Male Dwarf Wizard 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 48 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 15 (+2)7 (-2)
Skills Nature +6, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Elven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Silver chalice with lapis lazuli gems (50 gp). Silver comb with moonstones (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Jeweled electrum ring (6000 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. His skin is fair and his fingers are delicate and long. His red hair is smooth and relatively long. His violet unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants to meet his childhood hero; and seeks redemption

Ideals: Professionalism. Flaws: Disease, Selfish. Bonds: Family, Criminal record, Adventurer. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Anselm Aloro, Male Half-Elf Fighter 3
Medium (4'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 70 pp.


Social Check DCs


Tharivol Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports violet clothing, slightly heavier than average wear. His black hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Tharivol embodies much of what other species detest in the Half-Elves. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the east. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tharivol Horner, Male Half-Elf Fighter 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 9 (-1)15 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Banded agate (15 gp). Black opal (900 gp). Carnelian (80 gp). Moss agate (15 gp).


Social Check DCs

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