Direcris Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his green crest up. His gold eyes are slightly larger than normal.
Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.
History: Direcris lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. During his travels, Direcris and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Direcris discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Direcris fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To unite with his brother.
Flaws: Disease. Bonds: Poor, Adventurer, Family, Job. Occupation: Weaver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
Possessions: 800 gp.
Reirak Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a rose on it. His blonde hair is knotted and matted. His green eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast mountains. He worked as a nervous Spy and found it very stressful. He became a Spy soon after.
Motivation: Further expansion of business; and he's in love
Ideals: Athletic, Fighting. Bonds: Nature, Job, Has a crush. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
Gilbert Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears white painted combat armor at almost all times. He keeps his black hair in a flapper bob. His eyes, though not visible through his cowl, are violet.
Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gilbert hails from a village terrorized by illithids. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He would like to get married and retire; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Justice, Gifted. Bonds: Has a crush, Enemies. Occupation: Fisher
Voice: Timid voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Jet (110 gp). Golden pearl (110 gp). Obsidian (4 gp).
Zook Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear violet clothing when he does not wear armor and is in decent physical shape. His brown hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.
History: He is a Lamia in disguise. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to get laid; and to settle down with his crush
Ideals: Gifted. Flaws: Depressed, Racist. Bonds: Adventurer, Has a crush. Occupation: Mason
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 10000 sp. Alexandrite (500 gp). Golden yellow topaz (500 gp). Obsidian (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Dagger Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His beige fur is singed and shortened. He has a dull look in his yellow eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Dagger enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Mortician
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 2000 gp. Bloodstone (20 gp). Sardonyx (20 gp). Carnelian (20 gp). Jasper (20 gp). Deep green spinel (50 gp). Aquamarine (200 gp). Tiger eye turquoise (13 gp). Amber (50 gp). Sard (20 gp). Brown-green garnet (50 gp). Sard (20 gp). Carnelian (20 gp). Azurite (13 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!