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Advanced [show]


Wiggens Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered lance and tarnished greataxe as well. His hair is brown, silky, and of moderate length. He has several tiny aquamarine earrings on each ear.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Wiggens Boondiggles, Male Gnome Adept 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Sylvan, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 2 Antitoxin.


Social Check DCs


Gale In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His black fur has been sun bleached extensively. His amber eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also hits on men, regardless of circumstances.

History: His mother raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and wants a kiss

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature, Military. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Gale In Woods, Male Tabaxi Sorcerer 3
Medium (5'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Beast Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tight fitting white shirt and pants. His gray fur is slicked back into a classic pompadour. His amber eyes are passionate and lively.

Personality: Beast is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: When he was but 7 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life; and wants to work out more often

Ideals: Athletic. Flaws: Depressed, Addict. Bonds: Immigrant, Poor. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Beast Treat, Male Tabaxi Aristocrat 1
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Gomory Whitby, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. His black hair is still thick. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gomory took refuge in the large cave and found the beat up greatsword and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Criminal record, Adventurer, Nature. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Gomory Whitby, Male Human Adept 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Banded mail.


Social Check DCs


Hamil Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a green coat over a brown low-cut shirt, and a Stetson hat upon his head and is in decent physical shape. He has a long silver beard with little hanging trinkets. His half smiles and blue eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Hamil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Hamil Goodbarrel, Male Halfling Expert 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. 1 Small steel mirror.


Social Check DCs

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