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Radomir Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His black hair is matted, messy, and big. His green eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Detective, his father struggled to pay the bills. Radomir was born on a far northern forest where he grew up under the tutelage of his father, an expert Shoemaker. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Family. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Radomir Cherrycheeks, Male Halfling Cleric 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Bloodstone (70 gp).


Social Check DCs


Raymond Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His moppish golden hair is in a traditional bowl cut. His thin eyebrows rest above his beady gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family, Slave. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Raymond Cholmondeley, Male Human Wizard 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 10 (+0)10 (+0)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 600 gp. Alexandrite (1000 gp). Sard (80 gp). Violet garnet (1000 gp).


Social Check DCs


Trey Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is brown, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Miller, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Insomniac, Secretive, Antagonistic. Bonds: Poor, Attractive. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Trey Meliamne, Male Half-Elf Ranger 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Koeth Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a black coat. He is tall, broad shouldered and powerfully built. He keeps his long silver hair kept up in a rat tail. His eyes are amber and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.

History: Koeth was born with his father's beautiful face. His father was a soldier and died while he was still young. Koeth was left his father's suit of armor and trained in its use and care. He became a Slave Trader soon after.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Flaws: Antagonistic, Mundane. Bonds: Military, Attractive, Job. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Koeth Mundy, Male Half-Elf Warrior 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Zedaar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears brown leather gloves, a brown jacket, and tight pants, he is not a threatening figure. His copper crest is braided into rings. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Disease, Shy, Insomniac. Bonds: Family. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Zedaar Hashphronyxadyn, Male Dragonborn Wizard 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Investigation +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 16000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Jeweled anklet (4000 gp).


Social Check DCs

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