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NPC Generator

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Advanced [show]


Lance Branson, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He carries with him a set of spears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He sports a long brown beard, and similarly colored long hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a very good compulsive liar and kleptomaniac.

History: Lance hails from a village terrorized by orcs. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Criminal record, Enemies. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Lance Branson, Male Human Ranger 11
Medium (5'0") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills History +5, Stealth +7
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1100 gp. Moss agate (12 gp). Aquamarine (1600 gp). Rock crystal (60 gp). Violet garnet (1600 gp). Freshwater pearl (12 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His fur is black and curly. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Dagger was born the youngest of three triplets. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dagger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his sister

Ideals: Impeccable, Justice, Optimist. Bonds: Slave, Family, Enemies. Occupation: Gardener

Voice: American accent

Attributes [hide]

Dagger Wind, Male Tabaxi Aristocrat 10
Medium (6'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 17 (+3)17 (+3) 10 (+0)17 (+3)
Skills Acrobatics +8, History +7
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Aquan
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +7

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Logical. Bonds: Adventurer, Attractive, Religious. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Enialis Ray, Male Half-Elf Ranger 7
Medium (5'2") Half-Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Just what you see.


Social Check DCs


Purson Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He wears a wide-brimmed hat to hide his balding. His red eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Depressed. Bonds: Immigrant, Religious, Mentor. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Purson Grief, Male Tiefling Druid 18
Medium (6'8") Tiefling, Chaotic Neutral (CR 18)
Armor Class 12
Hit Points 109 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Investigation +9, Persuasion +8
Senses Passive Perception 12
Languages Common, Draconic, Druidic, Halfling
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 4000 gp. Jade (160 gp). Jasper (20 gp). Moss agate (6 gp). Azurite (6 gp). Chrysoberyl (160 gp). Fire opal (900 gp). Carnelian (20 gp). Lapis lazuli (6 gp). Chrysoprase (20 gp). Peridot (20 gp). Eye agate (6 gp). Aquamarine (1500 gp). Aquamarine (1500 gp). Iolite (20 gp). Pink pearl (160 gp). Aquamarine (1500 gp). Carnelian (20 gp). Amber (160 gp). Azurite (6 gp). Moss agate (6 gp). Lapis lazuli (6 gp). Alexandrite (1500 gp). Deep blue spinel (1500 gp). Alexandrite (1500 gp). Black star sapphire (900 gp). Rose (20 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Arnold Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He is portly but not overly obese. His long black hair reaches down to his waist. His violet eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Carpenter mother left him crippled. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Rich. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Arnold Eastoft, Male Human Aristocrat 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 1000 cp. 1 Darkwood Shield.


Social Check DCs

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