Wymar Deighton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is always cut to a buzz. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He is afraid of women and trembles around them
History: Wymar was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Miller job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and balancing his hectic life and new miller responsibilities is difficult
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Miller
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Terran, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Jasper (40 gp). Banded agate (14 gp). Deep blue spinel (300 gp). Chalcedony (40 gp).
Brottor Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a falchion on his belt. He has a slight overbite and is overall scrawny. He keeps his long auburn hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: Brottor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting, Extrovert. Bonds: Attractive, Military, Rich. Occupation: Farmer
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 380 gp.
Sindri Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a white and black handkerchief worn on his left side. He has styled his auburn hair well, parting it to the left. He has a dull look in his gray eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also hits on women, regardless of circumstances.
History: Gifted from a young age, Sindri studied abroad. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and money/treasure
Ideals: Gifted. Bonds: Job, Has a crush, Family, Rich. Occupation: Stylist
Voice: Gruff and masculine
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp. Rose (40 gp). Rhodochrosite (14 gp). Jade (100 gp). 1 Everburning torch.
Sethrekar Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with feathered hat. His brass crest is lengthy. He has gleaming, smiling red eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Justice, Persistence. Flaws: Disease, Insomniac. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 95 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +10 / 4d10+5, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 600 pp. Lapis lazuli (5 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). Amethyst (60 gp). Eye agate (5 gp). Amethyst (60 gp). Carnelian (70 gp). Golden yellow topaz (600 gp). Fire opal (1100 gp). Lapis lazuli (5 gp).
Kelter Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly glaives and scythes. He wears his white hair up in a very large beehive style do. His amber eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His religion dominates his actions; and he has comitted a past crime that haunts him to this day
Ideals: Joker, Optimist. Bonds: Attractive, Criminal record, Religious. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 11)
Armor Class 15
Hit Points 96 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 18 (+4) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Undercommon, Druidic, Giant
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 2000 gp.
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Their contribution stands as a beacon of hope for all adventurers!