Everard Harley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses in yellow turtlenecks beneath a blue coat with brown slacks. He has moderate length blonde hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Everard was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.
Motivation: To unite with his sister; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Terse, Antagonistic. Bonds: Poor, Family, Criminal record. Occupation: Cook
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Auran, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 1000 sp.
Arannis Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His gray eyes are slightly larger than normal.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Ideals: Optimist. Bonds: Attractive, Immigrant, Job, Religious. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 20000 cp. Coral (110 gp).
Harvest Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, black, dusty cloak. His black fur is matted, messy, and big. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Harvest embodies much of what other species detest in the Tabaxis. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Locksmith, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Harvest took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats
Flaws: Ugly, Antagonistic. Bonds: Slave, Poor, Nature, Enemies. Occupation: Herbalist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 1500 gp. 1 Minor magic item.
Pelaios Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly purple, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.
History: Pelaios was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Poor. Occupation: Laborer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Adran Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Adran was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.
Motivation: He seems to be bored by most things; and find a way to reverse the transformation of his sister
Ideals: Passionate. Flaws: Antagonistic, Mundane. Bonds: Attractive, Religious, Family. Occupation: Priest
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 500 gp. 1 Minor magic item.
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