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NPC Generator

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Advanced [show]


Dabbledob Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. He has styled his golden hair well, parting it to the right. His eyes are likewise green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive, Slave. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Dabbledob Pingun, Male Gnome Commoner 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Tourmaline (90 gp). Rose (80 gp). Pink pearl (90 gp). Citrine (80 gp). 1 Minor magic item.


Social Check DCs


Hadarai Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He carries a battered scythe and tarnished sword as well. He wears his hair in dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He feeds upon the attention of others.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Nature, Immigrant, Family. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Hadarai Sylvaranth, Male Half-Elf Sorcerer 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 4 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Persuasion +3, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Halfling, Sylvan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 1000 sp.


Social Check DCs


Boddynock Garrick, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish chestnut hair is in a traditional bowl cut. His violet eyes have a joyful gleam in them most of the time.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Flaws: Ugly, Racist. Bonds: Immigrant, Adventurer, Rich. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Boddynock Garrick, Male Gnome Bard 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)15 (+2) 9 (-1)17 (+3)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 190 gp. 4 Alchemist’s fire.


Social Check DCs


Gorbundus Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. His long red crest is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Gorbundus isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a mountains tribe. Gorbundus liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Ideals: Impeccable, Entrepeneur, Logical. Bonds: Attractive, Nature, Family. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Gorbundus Zzzxaaxthroth, Male Dragonborn Barbarian 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 72 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1300 gp. Bloodstone (20 gp). Aquamarine (600 gp). Coral (90 gp). Deep blue spinel (600 gp). Bloodstone (20 gp). Eye agate (12 gp). Moonstone (20 gp). Chrysoprase (20 gp). 1 Minor magic item.


Social Check DCs


Adrik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a tan and blue robe with the hood down, he is not a threatening figure. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Adrik was left his father's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Terse, Lazy. Bonds: Military, Has a crush, Adventurer. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Adrik Trueanvil, Male Dwarf Expert 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs

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