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Advanced [show]


Feldûsh Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is typically in his Herbalist uniform. He has moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Feldûsh isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He believes the world needs to unite to get rid of giants once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Herbalist.

Motivation: Expand his business; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Impeccable. Flaws: Insane. Bonds: Job, Enemies, Poor. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Feldûsh Atherton, Male Half-Orc Bard 7
Medium (6'8") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Nature +3, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. Carnelian (20 gp).


Social Check DCs


Mehen Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a grey cloak and cross-gartered green stockings. He keeps his white crest in a pixie cut. His thin eyebrows rest above his beady gold eyes.

Personality: Mehen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mehen took refuge in the old dungeon and found the beat up lance and armor he uses now. He has since lost track of the people in his past.

Motivation: To unite with his sister; and doesn't want to be a armorer and was forced into it by his family

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Nature. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Mehen Zzzxaaxthroth, Male Dragonborn Cleric 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 17 (+3)17 (+3)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1600 sp.


Social Check DCs


Fibblestib Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His golden hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Fibblestib enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Fibblestib was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Fibblestib abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Flaws: Sensitive, Hedonist. Bonds: Poor, Adventurer. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Fibblestib Fiddlefen, Male Gnome Commoner 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Orc, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Hupe Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He keeps his auburn hair in a pixie cut. His eyes are green and he is always smoking a pipe.

Personality: Hupe is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Adventurer, Hupe learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Adventurer. He has drifted from career to career and currently works as a Adventurer.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Athletic. Flaws: Depressed. Bonds: Job, Enemies. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Hupe Elderberry, Male Halfling Warrior 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Umpen Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy green pantaloons and a yellow scarf. His blonde hair is cut short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves singing and to teach people singing more than just about anything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful brothel owner made him what he is. He moved from fad to fad and when he turned 15 he discovered singing. He got away from his former life and has fallen to alcoholism.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he's looking for his big break

Ideals: Artistic, Philantrophist. Flaws: Addict. Bonds: Poor, Mentor. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Umpen Gobblefirn, Male Gnome Commoner 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 cp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item.


Social Check DCs

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