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Advanced [show]


Cimer Murder, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blue stubble. He wears a tight fitting black shirt and pants. He has a hunchback. His blue hair is kept up in a ponytail inside a broad hat. His eyes are black and catlike.

Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Cimer was raised in a hard working conservative environment. Cimer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Dilettante job and began his own company from there.

Motivation: He wants to meet his childhood hero; and expand his business

Flaws: Ugly, Hedonist. Bonds: Has a crush, Adventurer, Job. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Cimer Murder, Male Tiefling Fighter 8
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 16 (+3)18 (+4)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +6

Possessions: Just what you see.


Social Check DCs


Kite Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His long cinnamon fur is drawn into a two foot long braid. His eyes are yellow and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: Kite was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 3 years.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Persistence, Professionalism, Fighting. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Kite Of Ale, Male Tabaxi Barbarian 10
Medium (5'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 94 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 16 (+3)17 (+3)
Skills Arcana +6, Athletics +4
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4

Possessions: 2000 gp. Moss agate (15 gp). Carnelian (40 gp). Rhodochrosite (15 gp). Sard (40 gp). Tiger eye turquoise (15 gp). Violet garnet (900 gp). Rhodochrosite (15 gp).


Social Check DCs


Nadarr Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy grey suit. His crest, while still mostly scarlet, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 7 years old his parents immigrated from the south. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted, Philantrophist. Bonds: Attractive, Poor, Immigrant. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Nadarr Tiammanthyllish, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)15 (+2) 12 (+1)16 (+3)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 210 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Simon Cornish, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He prefers to wear grey clothing when he does not wear armor, and his gloved hand is found clutching a shortbow. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: Simon wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and doesn't want to be a sailor and was forced into it by his family

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Military, Rich, Family. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Simon Cornish, Male Human Wizard 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp.


Social Check DCs


Alberich Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair has been sun bleached extensively. His amber eyes dart from person to person.

Personality: Alberich is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted martial powers by his dying brother.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic, Extrovert, Gifted. Bonds: Poor, Mentor. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Alberich Bofdann, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 20 (+5)16 (+3) 12 (+1)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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