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NPC Generator

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Advanced [show]


Gerbo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His hair is always cut to a buzz. His fierce green eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Stableman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Disease. Bonds: Family, Adventurer, Criminal record. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Gerbo Quillsharpener, Male Gnome Warrior 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 16 (+3)16 (+3)
Skills Medicine +5, Nature +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs


Aramil Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear brown clothing when he does not wear armor and is in decent physical shape. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Farmer, who enjoyed hunting, Aramil was taken on many hunting expeditions. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he would like to get married and retire

Ideals: Passionate, Impeccable. Bonds: Has a crush, Adventurer, Nature. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Aramil Cithreth, Male Elf Ranger 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Holy water.


Social Check DCs


Hobart Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. He has a long chestnut beard with little hanging trinkets. This violet eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Hobart isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is an amazing painter.

History: Born to a Adventurer, his mother struggled to pay the bills. After coming to the age of reason, Hobart took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Gifted. Bonds: Attractive, Slave, Poor. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hobart Nimblefingers, Male Halfling Commoner 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Infernal, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Carrie Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Carrie never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He wants to meet his childhood hero; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Religious, In love, Adventurer. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Carrie Siannodel, Male Elf Commoner 13
Medium (5'1") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 39 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 16 (+3)9 (-1)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +3

Possessions: 1000 gp. Gold dragon comb with red garnet eye (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Cloth of gold vestments (100 gp). 1 Minor magic item.


Social Check DCs


Watson Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: The child of southern immigrants he idolized his father. One day when Watson was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Watson was heart-stricken from the event, and his mother started working long hours to provde for them. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and doesn't want to be a ploughman and was forced into it by his family

Ideals: Persistence, Artistic. Flaws: PTSD, Insomniac. Bonds: Family, Immigrant. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Watson Swiftwhistle, Male Halfling Commoner 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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