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Advanced [show]


Serpent Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of ceremonial daggers on his belt, each one with a amethyst on the hilt. His cinnamon fur is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Serpent Grass, Male Tabaxi Warlock 12
Medium (6'2") Tabaxi, True Neutral (CR 12)
Armor Class 14
Hit Points 62 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)18 (+4) 16 (+3)13 (+1)
Skills Acrobatics +8, Arcana +8
Senses Passive Perception 13
Languages Common, Goblin, Halfling, Orc, Auran
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333100

Possessions: 1000 gp. A small bag of saffron. (30 gp). Cloth of gold vestments (160 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs


Adam Abram, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears brown painted combat armor at almost all times. His black hair is braided into rings. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Adam Abram, Male Human Monk 11
Medium (5'6") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 92 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Cooper, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is drawn into a tight pony tail with a dagger scrunchie. He wears a mask on his face.

Personality: Jocelyn is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: A strong sense of loyalty to Human people; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Depressed, Insane, Racist. Bonds: Attractive, Family. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Jocelyn Cooper, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Solomon Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man tends to wear a large red jacket, and sports empty pouches on his belt. He is bald on top and has large chestnut tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Solomon hails from a village terrorized by drow. Solomon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Solomon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud.

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Adventurer, Enemies. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Solomon Callan, Male Half-Elf Cleric 6
Medium (5'10") Half-Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)14 (+2) 18 (+4)18 (+4)
Skills Perception +7, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Celestial, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 200 gp. Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Sun Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His fur is white and very short. His green eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Pacifist. Flaws: Emotional. Bonds: Military, Rich, Adventurer. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sun Shore, Male Tabaxi Barbarian 10
Medium (5'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 66 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 2300 gp.


Social Check DCs

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