Donaar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear flannel. His black crest is greasy and uncared for. His eyes are red and catlike.
Personality: He acts crazy and hedonistic. He has all his life been fascinated with dancing.
History: He was born in the west, but his parents moved at a very young age to the south. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the west, certain he would find work there.
Motivation: Money/treasure; and he is greedy
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Immigrant, Rich. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
Possessions: 700 gp.
Bertram Blackwood, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is greasy and uncared for. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Adventurer. Occupation: Servant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: Peridot (60 gp).
Eiravel Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a violet coat over a green low-cut shirt, and a broad hat upon his head. His black hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments
History: Eiravel was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and wishes to resurrect an old love
Ideals: Athletic, Disciplined, Gifted. Bonds: Family, In love. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 66 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1700 gp. Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Sapphire pendant on gold chain (1600 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Bhevek Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his greatsword. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his black hair well, parting it to the right. His brown eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Disease. Bonds: Job, Military. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 68 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1100 gp. Silver comb with moonstones (1000 gp). 1 Minor magic item.
Aldous Payton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his flail always slung over his shoulder. He keeps his red hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.
History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.
Motivation: He seems to be bored by most things; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist, Justice. Flaws: Mundane. Bonds: Nature, Criminal record. Occupation: Stylist
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 pp.
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Their contribution stands as a beacon of hope for all adventurers!
