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Advanced [show]


Fargrim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this southern man prefers to wear flannel. He wears his hair in dreadlocks. His gray eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. His childhood dream was to be a Cartwright, but he was a colossal failure. He inherited the family business which he has now maintained for 5 years.

Motivation: To be a Cartwright again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Optimist, Fighting. Bonds: Nature, Job. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Fargrim Foamtankard, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 20 (+5)15 (+2) 9 (-1)9 (-1)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 9000 cp. Tourmaline (140 gp).


Social Check DCs


Zedaar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white crest is singed and shortened. His gold eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of giants once and for all.

History: He was born the only child of a wealthy merchant. Through the years after Zedaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Zedaar's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Zedaar Ophinshtalajiir, Male Dragonborn Fighter 7
Medium (6'3") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 900 gp. Rose (50 gp). Sard (50 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûggû Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His brown hair is cut short. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Ûggû's first love is himself. His second love is also himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Seamstress, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ûggû fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Impulsive. Bonds: Poor. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Ûggû Ridley, Male Half-Orc Warrior 3
Medium (6'6") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)7 (-2) 16 (+3)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Tethren Hope, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tan trousers with red and white striped suspenders. He wears various colorful collared shirts. He has wavy silver hair. His silver eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with finding treasure.

History: He is a Doppelganger in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He was granted druidic powers by his dying sister.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Disciplined, Gifted. Bonds: Adventurer, Job, Debt. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Tethren Hope, Male Tiefling Commoner 3
Medium (6'8") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Ghaliver Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. His black hair is styled in orderly dreadlocks. He has gray eyes and a pastel hat with a black feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Servant, but he got bored and became a Armorer. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Depressed, Mundane. Bonds: Rich, Job. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Ghaliver Warmwater, Male Halfling Barbarian 7
Small (3'3") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 62 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Silver chalice with lapis lazuli gems (30 gp). An abacus with copper, silver and gold markers (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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