Thervan Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy auburn hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful wizard made him what he is. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To be a Tanner again.
Ideals: Entrepeneur. Bonds: Guardian, Job, Mentor, In love. Occupation: Apothecary
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 57 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1300 gp. Silver chalice with lapis lazuli gems (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ozyman Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Masseuse uniform. His chestnut hair is braided into rings. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the south to a Masseuse, Ozyman learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Masseuse for hire.
Motivation: Further expansion of business; and to be a interpreter again
Ideals: Athletic, Opinionated. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Masseuse
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 100 gp.
Fargas Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, and carries falchions. He wears his white hair up in a very large beehive style do. His ears are large.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Fargas never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Ugly, Terse. Bonds: Mentor. Occupation: Courier
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Ignan, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 1000 gp. Chrysoprase (50 gp). Star ruby (800 gp). Blue star sapphire (800 gp). Eye agate (5 gp). Black pearl (1500 gp). Sard (50 gp).
Gunter Weld, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fancy black suit. He has white hair. He wears large thick round spectacles.
Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Servant business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Seeks redemption; and balancing his hectic life and new servant responsibilities is difficult
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Servant
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 80 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1500 gp.
Heward Kirby, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears a red armored body suit, with a simple violet line shooting up and back down. He wears his red hair down. He has gray eyes and a red hat with a violet feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Ploughman in town.
History: Born to a Mason, his mother struggled to pay the bills. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 6)
Armor Class 9
Hit Points 42 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 10 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Sapphire pendant on gold chain (2000 gp). 1 Minor magic item.
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