Dûsh Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Ruler. His auburn hair is smooth and relatively long. He is very pretty but has cold, dead eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.
History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He struck the Ruler job and began his own company from there.
Motivation: Expand his business; and sabotage a competitor
Flaws: Shy, Lazy. Bonds: Job, Attractive, Military. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 74 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 3200 gp. Black pearl (500 gp). Deep blue spinel (500 gp). Freshwater pearl (9 gp). Sardonyx (70 gp). Carnelian (70 gp). Eye agate (9 gp).
Cimer Love, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of spears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His dark red hair is greasy and uncared for. His white unseeing eyes seem to look past you.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich, Military. Occupation: Guard
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Zircon (50 gp). Violet garnet (600 gp).
Fenriz Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a mace on his belt. His brown hair, when down, is lengthy. His half smiles and black eyes are beguiling and draw you in.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Glassblower and found it very stressful. He has worked as a Glassblower like his father before him.
Motivation: A need for knowledge about a nearby landmark; and to settle down with his crush
Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1500 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Kipper Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a white armored body suit, with a simple brown line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. With bright white hair and a scraggly beard. His eyes, though not visible through his cowl, are violet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can't help but pocket interesting objects he comes across
History: Kipper was born with his mother's beautiful face. He was taken from his home at a very young age. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and wants to work out more often
Ideals: Athletic. Bonds: Slave, Criminal record, Attractive. Occupation: Seamstress
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 10000 sp. Rhodochrosite (11 gp).
Shedinn Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tan collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a feathered hat to hide his balding. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Jeweler. He pushes his goals aggressively. He is also a coward if confronted.
History: Sold as a small child to a slaver, Shedinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Shedinn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Shedinn's mother didn't care for him much, and the feeling was mutual. He now owns his own business.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Fearful, Antagonistic. Bonds: Job, Mentor. Occupation: Jeweler
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 70 pp.
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