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Advanced [show]


Torinn Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his ceremonial dagger. His crest is bronze and curly. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Butcher. He has all his life been fascinated with poetry.

History: He got into the Butcher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He then took over the family business and is one of the better Butcher for hire.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Religious. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Torinn Verthisathurgiesh, Male Dragonborn Bard 10
Medium (6'5") Dragonborn, True Neutral (CR 10)
Armor Class 9
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A delicate brass dragon egg (30 gp). Jeweled gold crown (5000 gp). A roughly beaten golden orb (50 gp).


Social Check DCs


Dabbledob Welber, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears red painted combat armor at almost all times, and his gloved hand is found clutching a club. He has styled his black hair well, parting it to the left. His eyes are green and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Weaver.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Entrepeneur, Gifted. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Dabbledob Welber, Male Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 100 gp. Chrysoberyl (40 gp). 1 Minor magic item.


Social Check DCs


Adran Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports black clothing, slightly heavier than average wear. His chestnut hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 3 years.

Motivation: An old rival family wants him found; and he's in love

Flaws: Antagonistic. Bonds: Has a crush, Rich, Job, Family. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Adran Sherman, Male Half-Elf Commoner 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Fragrant Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a moderate pudge and is not very fit. His yellow fur is long and unkept. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the south his family was never financially stable. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Fragrant Shore, Male Tabaxi Paladin 14
Medium (5'5") Tabaxi, Lawful Evil (CR 14)
Armor Class 14
Hit Points 134 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 18 (+4)19 (+4) 14 (+2)12 (+1)
Skills Investigation +9, Stealth +9
Senses Passive Perception 12
Languages Common, Celestial, Terran, Giant, Elven
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears bulky tan painted plate armor. His white hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on women, regardless of circumstances.

History: Born in the south to a Shipwright, Naill learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Naill grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Naill. He used his abilities to trick people and travel the world for free.

Motivation: He's attracted to the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Job, Criminal record. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Naill Petrie, Male Half-Elf Monk 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 18 (+4)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 14
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 3000 cp. Chrysoberyl (140 gp).


Social Check DCs

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