Two Llamas Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His gray fur is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Philantrophist, Joker. Bonds: Religious, Has a crush, Adventurer. Occupation: Adventurer
Voice: Raspy
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Golden pearl (150 gp). 3 Tanglefoot bags.
Borun Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tight fitting green shirt and pants. He is an epitome of beauty. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Borun hails from a village terrorized by giants. His first spouse was a Apothecary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Enemies. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 45 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Hematite (10 gp). Amber (60 gp). Malachite (10 gp).
Orryn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears brown trousers with blue and red striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. His blonde hair, when down, is lengthy. He has a tattooed face.
Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Flaws: Hedonist, PTSD. Bonds: Has a crush, Rich, Adventurer. Occupation: Ruler
Voice: Speaks in third person
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 45 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Auran, Gnoll, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Violet garnet (400 gp). Jasper (20 gp). Chrysoberyl (50 gp). Freshwater pearl (7 gp).
Tod Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is brown. This green eyed westerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tod fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle; and money/treasure
Ideals: Philantrophist, Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 500 gp. Old masterpiece painting (1600 gp). Old masterpiece painting (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Sapphire pendant on gold chain (900 gp).
Diggory Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His hair is long and auburn with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised in a white middle class family as the only child. He has had some formal painting training, and achieved minor success. By chance he met his sister recently and the two have been together since.
Motivation: He seems to be bored by most things; and he feels kind of lost in life
Ideals: Artistic. Flaws: Ugly, Mundane, Depressed. Bonds: Family. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 15)
Armor Class 13
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +7
Possessions: 6000 gp. Deep blue spinel (600 gp). Eye agate (12 gp). Onyx (40 gp). Chalcedony (40 gp). Alexandrite (600 gp). Smoky quartz (40 gp). Tiger eye turquoise (12 gp). Lapis lazuli (12 gp). Emerald (400 gp). Red-brown spinel (80 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
