Naill Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy grey suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He wears a top hat to cover his moderate length blonde hair. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero
Ideals: Optimist. Flaws: Addict, Insane. Bonds: Attractive, Military, Adventurer. Occupation: Sculptor
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 2000 cp.
Bucklal Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an entirely red suit with pastel socks and a vest with buckled shoes. His long chestnut hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Bucklal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Barkeep
Voice: Dutch accent
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 17 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp.
Thervan Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a white costume with the symbols of strength on his torso. He is an epitome of beauty. His long brown hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Overbrimming with self-confidence, Thervan isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 12th year, his parents were killed by a giants raid, leaving Thervan alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Impeccable. Bonds: Attractive, Family, Rich, Enemies. Occupation: Server
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Jet (60 gp). Violet garnet (1300 gp). Red spinel (60 gp). Black pearl (1300 gp).
Mozikth Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown shirt with thin tan vertical stripes and brown pants. He sports a flattop crest cut. His half smiles and gold eyes are beguiling and draw you in.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. A true patriot, Mozikth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently gotten a pet goose that steals things from people.
Motivation: He has money and likes to spend it; and he is a bit of a kleptomaniac
Ideals: Justice. Bonds: Attractive, Military, Rich, Criminal record. Occupation: Barrister
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jocelyn Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. With bright blonde hair and a scraggly beard. He has gray eyes and a brown hat with a tan feather.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Lazy, Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 60 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +5
Possessions: Violet garnet (900 gp). Sardonyx (60 gp). Black pearl (900 gp). Moss agate (14 gp). Azurite (14 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Golden pearl (80 gp). Black pearl (900 gp). Rock crystal (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
