Odo McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. His blonde hair is smooth and relatively long. He has several tiny aquamarine earrings on each ear.
Personality: Odo wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is harsh and unforgiving.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted psionic powers by his dying sister.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 4000 sp. White pearl (90 gp). 1 Minor magic item. 1 Minor magic item.
Quarethon Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His blue crest is thinning but still full. This red eyed easterner is not easily forgotten.
Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Quarethon was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 800 sp. Brass mug with jade inlays (300 gp).
Serpent Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fancy white suit. He keeps his lavender fur in a pixie cut. His eyes are likewise blue.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Serpent was born the youngest of three triplets. Serpent abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.
Motivation: A need for knowledge about a nearby landmark; and to prove his worth to the world
Flaws: Impulsive. Bonds: Attractive, Family, Adventurer. Occupation: Scribe
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 15)
Armor Class 15
Hit Points 78 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5
Possessions: 400 pp. Deep blue spinel (1200 gp). Star ruby (1600 gp). Lapis lazuli (16 gp). Coral (110 gp). Red garnet (110 gp). Aquamarine (1200 gp). Lapis lazuli (16 gp). Freshwater pearl (16 gp). Iolite (70 gp). White opal (1600 gp). Tourmaline (110 gp). Peridot (70 gp). Golden yellow topaz (1200 gp). Obsidian (16 gp). Sard (70 gp). Obsidian (16 gp). Bloodstone (70 gp). Malachite (16 gp). Carnelian (70 gp). 1 Medium magic item.
Uthemar Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his shortbow ready. His hair is chestnut and curly. He has brown eyes and a brown hat with a pastel feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered painting. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uthemar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting, Joker, Persistence, Artistic. Flaws: Mundane. Occupation: Baker
Voice: Slurs words
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Smoky quartz (80 gp). Deep green spinel (130 gp). Amethyst (130 gp). 1 Half-Plate.
Lone Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His brown fur, when down, is lengthy. This amber eyed northerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lone is combative with any and all who dare try his patience in the slightest.
History: A powerful necromancer made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A strong sense of loyalty to Tabaxi people; and he wants to meet his childhood hero
Ideals: Joker, Justice. Flaws: Racist. Bonds: Mentor, Adventurer. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 69 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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