Halander Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely red suit with blue socks and a vest with buckled shoes. With bright white hair and a scraggly beard. His eyes are blue.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a criminal king-pin and mafia family A freak accident while working with his Glassblower mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and a rival would like him out of the picture
Ideals: Athletic. Flaws: Depressed, Disease. Bonds: Religious, Criminal record. Occupation: Sage
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 2000 sp. Deep green spinel (140 gp). Onyx (30 gp). Aquamarine (300 gp). Obsidian (12 gp).
Sammal Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length chestnut hair. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has decided he is irredeemable.
Ideals: Fighting, Athletic. Flaws: Addict, Antagonistic. Bonds: Criminal record. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 400 gp. Rich purple corundum (1200 gp). Golden yellow topaz (400 gp). Tourmaline (40 gp). Bloodstone (80 gp).
Peren Horineth, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. His golden hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.
History: He got into the Miner business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 2000 sp. Alexandrite (300 gp). Banded agate (5 gp). Jasper (40 gp).
Hork Hampton, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in earthy colors with a yellow and black handkerchief worn on his right side, and a wedding ring on his right hand. His chestnut hair is cut short with large spiked bangs in the front. His amber eyes are slightly larger than normal.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in a small forest village. A gifted student he started as a Shoemaker, but he got bored and became a Blacksmith. Since then, he has sought to make the best of life.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.
Ideals: Optimist. Bonds: In love, Nature, Job. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
Possessions: 600 gp. Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cask Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Guard uniform. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a wizard, Cask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Guard soon after.
Motivation: To be a Unemployed again; and he wants nothing more than to rejoin the army
Ideals: Optimist. Bonds: Job, Adventurer, Mentor, Military. Occupation: Guard
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 200 gp.
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