Ulfgar Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He carries with him a set of maces, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his blonde hair down. His eyes are a pleasant gray.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Ulfgar grew up listening to his mother's many stories. Through the years after Ulfgar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ulfgar's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Performer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 500 sp. 1 Breastplate.
Medrash Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blue crest. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. He has a hunchback. His blue crest is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born to a pair of adventurers, Medrash grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.
Motivation: An old rival family wants him found.
Flaws: Ugly, Racist. Bonds: Rich, Family, Adventurer. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Naill Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy silver hair. He is baby faced.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born at the edge of vast forest. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is terrified, and will act out of fear; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Fearful. Bonds: Rich, Enemies, Criminal record, Nature, Mentor. Occupation: Junk Dealer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Azzakh Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. He has a slight overbite and is overall scrawny. His long white crest is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Fisher like his mother before him.
Motivation: To be a Doctor again.
Flaws: Racist. Bonds: Adventurer, Slave, Job. Occupation: Fisher
Voice: Slurs words
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Gomory Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'5" southern man, he wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. He wears his white hair up in a very large beehive style do. He wears an eyepatch.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gomory lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has worked as a Bounty Hunter like his father before him.
Motivation: To reunite with his absent father; and balancing his hectic life and new bounty hunter responsibilities is difficult
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Cloth of gold vestments (90 gp).
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