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Advanced [show]


Anverth Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears professional attire. His black hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Unemployed like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Logical. Bonds: Attractive, Job, Nature. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Anverth Wildwander, Male Gnome Bard 3
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs


Duergath Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" northern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is braided into rings. His eyes are blue and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: Retire the richest man in the north; and he is content

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Duergath Loderr, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)16 (+3) 12 (+1)10 (+0)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Auran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 220 gp. Solid gold idol (200 gp). An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Altho Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Roofer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Job, Criminal record. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Altho Sunmeadow, Male Halfling Wizard 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Religion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 5000 sp.


Social Check DCs


Ur-Lasu Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears many layers of old clothing at all times. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His thin eyebrows rest above his beady brown eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ur-Lasu grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ur-Lasu. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is content; and he is a bit of a kleptomaniac

Flaws: Ugly, Hedonist, Mundane. Bonds: Poor, Enemies, Criminal record. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Ur-Lasu Windsor, Male Half-Orc Barbarian 17
Medium (5'9") Half-Orc, Lawful Evil (CR 17)
Armor Class 10
Hit Points 167 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +6, Arcana +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +6

Possessions: 5000 gp. Large well-done wool tapestry (300 gp). Old masterpiece painting (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Jeweled gold crown (3000 gp). A small bag of saffron. (40 gp).


Social Check DCs


Gerard Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fancy green suit. He keeps his brown hair in a pixie cut. His gray eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Marry his brother to traveling adventurers; and he has passion for adventuring and risk

Ideals: Justice, Joker. Bonds: Attractive, Adventurer, Family. Occupation: Courier

Voice: Stutters

Attributes [hide]

Gerard Brandon, Male Human Warrior 2
Medium (5'8") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 gp. 1 Breastplate.


Social Check DCs

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