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Advanced [show]


Ethereal On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His fur is brown and curly. His hazel eyes dart from person to person.

Personality: Eccentric and domineering, Ethereal will drive conversation. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Ethereal grew up listening to his father's many stories. After coming to the age of reason, Ethereal took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better world.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Extrovert, Gifted. Bonds: Criminal record, Adventurer. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Ethereal On the Water, Male Tabaxi Druid 7
Medium (6'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 10 (+0)18 (+4)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. Rich purple corundum (1100 gp). Violet garnet (1500 gp).


Social Check DCs


Arjhan Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His green crest is long and unkept. His gold eyes peer out from beneath his broad white hat.

Personality: He has always had a great fascination with Dragonborn culture. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Arjhan studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Arjhan took refuge in the ruined castle and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion

Ideals: Gifted. Flaws: Ugly, Racist, Fearful. Bonds: Nature. Occupation: Baker

Voice: Raspy

Attributes [hide]

Arjhan Esstyrlynn, Male Dragonborn Aristocrat 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1700 gp. Bloodstone (40 gp). Rhodochrosite (4 gp). Onyx (40 gp). Bloodstone (40 gp).


Social Check DCs


Trym Harper, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His brown hair is greasy and uncared for. His fierce gray eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Trym Harper, Male Human Fighter 11
Medium (5'10") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 73 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills History +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 600 gp. Tiger eye turquoise (10 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Zircon (40 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Ernest Prescott, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his golden hair up. His eyes are green and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: He is content; and to be a marshal again

Ideals: Athletic, Gifted. Flaws: Insomniac, Addict, Mundane. Bonds: Job. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Ernest Prescott, Male Human Aristocrat 11
Medium (6'4") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 101 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)19 (+4) 12 (+1)12 (+1)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Giant, Infernal, Undercommon, Ignan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2900 gp. Blue sapphire (500 gp). Freshwater pearl (6 gp). Banded agate (6 gp). Banded agate (6 gp). Black star sapphire (500 gp). Silver pearl (80 gp). Lapis lazuli (6 gp). Alexandrite (800 gp). White pearl (80 gp).


Social Check DCs


Arannis Berevan, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his monstrous two handed axe. He is tall, broad shouldered and powerfully built. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Arannis studied abroad. After coming to the age of reason, Arannis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Insane, Shy. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Arannis Berevan, Male Elf Sorcerer 5
Medium (5'4") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 9 (-1)10 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Infernal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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