Nadarr Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his pickaxe. His crest, while still mostly red, has prominent grey streaks. His half smiles and red eyes are beguiling and draw you in.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Nadarr and his spouse have recently divorced.
Motivation: He is content; and he seems to be bored by most things
Flaws: Mundane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Eye agate (15 gp). Obsidian (15 gp). Malachite (15 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Andram Shame, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a worn and beaten armor. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are white and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Andram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Andram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Athletic, Artistic. Flaws: Insane, Shy. Bonds: Criminal record. Occupation: Performer
Voice: Whispers
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 68 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2600 gp. Jeweled electrum ring (7000 gp). A necklace of small pink pearls (4000 gp). Finely wrought small gold bracelet (40 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Old masterpiece painting (1800 gp). 1 Minor magic item. 1 Minor magic item.
Zaffrab Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He wears a black shirt with thin violet vertical stripes and blue pants. He has a slight overbite and is overall scrawny. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady gray eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: Expand his business; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Religious, Job. Occupation: Locksmith
Voice: Strong lisp
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 67 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 700 gp. 1 Minor magic item.
Nazû Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. His black hair has been sun bleached extensively. His violet unseeing eyes seem to look past you.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He takes great joy in being the best Interpreter in town.
History: Nazû was born with his mother's beautiful face. Cursed with unlife at a very young age, Nazû has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Job, Attractive. Occupation: Interpreter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.
Einkil Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is physically well-built. His golden hair is lengthy and is close to two feet long. His green eyes have a joyful gleam in them most of the time.
Personality: Einkil hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Shoemaker
Voice: Soft and melodious
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 270 gp. 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!