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Advanced [show]


Fenriz Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His dark red hair is lengthy and is close to two feet long. His eyes are gold.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Sage in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Rich. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Fenriz Harmony, Male Tiefling Aristocrat 8
Medium (5'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)18 (+4) 15 (+2)18 (+4)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic, Sylvan, Infernal, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: Silver ewer (80 gp). A small bag of saffron. (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).


Social Check DCs


Two Llamas Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'9", this man prefers to wear tan clothing when he does not wear armor. His lavender fur is lengthy and is close to two feet long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and money/treasure

Ideals: Persistence. Flaws: Impulsive, Ugly. Bonds: Rich, Has a crush. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Two Llamas Shore, Male Tabaxi Expert 3
Medium (5'9") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)17 (+3) 15 (+2)16 (+3)
Skills Performance +5, Religion +5
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Peridot (30 gp). Sardonyx (30 gp). Freshwater pearl (7 gp).


Social Check DCs


Sweet Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright green suits and hats. He has moderate length black fur. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He takes great joy in being the best Fortune-teller in town.

History: Born in the east to a Fortune-teller, Sweet learned a great deal about his father's area of expertise. When Sweet reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Military, Family. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Sweet Thunder, Male Tabaxi Warrior 11
Medium (5'8") Tabaxi, Lawful Good (CR 11)
Armor Class 13
Hit Points 87 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Insight +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1000 gp. Rock crystal (70 gp). Golden yellow topaz (600 gp). Bloodstone (70 gp).


Social Check DCs


Fivin Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a xeno-phobe, disliking non-Elves.

History: His father raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Elven people.

Flaws: Secretive, Racist, PTSD. Bonds: Rich, Nature. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Fivin Xistsrith, Male Elf Cleric 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +7, Nature +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 30 gp.


Social Check DCs


Rolf Marlee, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy brown pantaloons and a white scarf. He has wavy brown hair. He has gleaming, smiling hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: Wishes to resurrect an old love; and a deep hatred of gnolls

Ideals: Entrepeneur. Flaws: Disease. Bonds: Enemies, Job, In love. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Rolf Marlee, Male Human Warlock 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 50 gp. Red garnet (160 gp).


Social Check DCs

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