Moon Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. His fur is cut close to his head. His hazel eyes are passionate and lively.
Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Moon took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He left for the west, certain he would find work there.
Motivation: He wants revenge against illithids; and a deep hatred of illithids
Ideals: Philantrophist. Bonds: Nature, Immigrant, Enemies. Occupation: Bowyer
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Malachite (13 gp). 1 Masterwork Common Melee.
Seebo Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears many layers of old clothing at all times. His black hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Weaver mother left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: To get a good night's sleep; and a deep hatred of dire rats
Ideals: Opinionated. Flaws: Ugly, Addict, Disease, Insomniac. Bonds: Poor. Occupation: Bellfounder
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 108 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 1200 pp. Alexandrite (1600 gp). Chalcedony (60 gp). Malachite (11 gp). Iolite (60 gp). Amber (120 gp). Rich purple corundum (400 gp). Star rose quartz (60 gp). Rhodochrosite (11 gp). Chrysoprase (60 gp). Hematite (11 gp). Obsidian (11 gp). Brown-green garnet (120 gp). Sard (60 gp). Golden pearl (120 gp). Rose (60 gp). Bloodstone (60 gp). 1 Medium magic item.
Igden Beren, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is heavily combed to the left. His eyes are likewise amber.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Igden took refuge in the large cave and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 9)
Armor Class 10
Hit Points 68 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 16 (+3) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple -1
Possessions: 1300 gp. 1 Minor magic item.
Bolg Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long white hair kept up in a rat tail. His brown eyes dart from person to person to random spaces in the air.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture.
Ideals: Joker, Logical, Fighting. Bonds: Poor, Criminal record. Occupation: Servant
Voice: Whispers
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Rael Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his scimitar. He sports a long red beard, and similarly colored long hair. His face is scarred and worn.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy, self-centered, vain, and jealous.
History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of specialists.
Motivation: He feels threatened by others; and half-elven compassion
Ideals: Passionate. Flaws: Ugly, Selfish. Bonds: Mentor. Occupation: Crown-heir
Voice: Booming voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 20000 cp. Violet garnet (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
