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Adrex Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His gold crest is heavily combed to the right. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk

Ideals: Optimist, Gifted. Bonds: Adventurer, Enemies. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Adrex Xephyrbahnor, Male Dragonborn Bard 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Religion +5, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 800 gp.


Social Check DCs


Hobart Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey small hat and grey clothes. He sports a flattop hair cut. His hazel eyes peer out from beneath his small grey hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his brother to traveling adventurers; and meet up once more with his childhood friend

Ideals: Athletic, Professionalism, Gifted. Flaws: Selfish. Bonds: Adventurer, Family. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Hobart Smoothhands, Male Halfling Commoner 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)8 (-1) 10 (+0)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp.


Social Check DCs


Euron Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His black hair is braided into rings. He has several tiny ruby earrings on each ear.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.

History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Euron grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Euron. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Flaws: Fearful. Bonds: Rich, Attractive, Military, Criminal record. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Euron Sadness, Male Tiefling Cleric 2
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 360 gp. Jade (70 gp). Rock crystal (60 gp). Onyx (60 gp).


Social Check DCs


Glim Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man does not wear sleeves and tends to eschew shirts when he can avoid it. With bright black hair and a scraggly beard. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.

History: He was born in the north. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Addict, Fearful. Bonds: Attractive, Military, Immigrant. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Glim Bafflestone, Male Gnome Warrior 13
Small (3'5") Gnome, Lawful Good (CR 13)
Armor Class 14
Hit Points 122 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Deception +4, History +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 900 pp.


Social Check DCs


Pallabar Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears bulky green painted plate armor. His white hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south. He dropped out of school before completing his studies. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world; and he would like to get married and retire

Ideals: Logical. Flaws: Hedonist, Shy. Bonds: Immigrant. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Pallabar Pingun, Male Gnome Aristocrat 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)13 (+1) 15 (+2)16 (+3)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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