Quarethon Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a deerstalker hat to cover his moderate length white crest. His eyes are a pleasant gold.
Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarethon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Artistic. Flaws: Impulsive, Shy. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Infernal, Abyssal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Barakas Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the east. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a criminal king-pin and mafia family While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Pacifist, Entrepeneur. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 1000 sp. Onyx (30 gp). Jasper (30 gp). Zircon (30 gp). 1 Minor magic item.
Oriax Passion, Male Tiefling [Permalink]
Personal [hide]
Description: This man is typically in his Banker uniform. He has a penchant for wearing a ring with an oversized opal on his right hand. His chestnut hair is knotted and matted. His eyes are gold and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When he was but 6 years old his parents immigrated from the north. Oriax was born on a far northern island where he grew up under the tutelage of his father, an expert Banker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Rich, Immigrant. Occupation: Banker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 30 pp.
Vonbin Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy white hair. He has gleaming, smiling blue eyes.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.
History: Vonbin was born the youngest of three triplets. Vonbin was born on a far eastern forest where he grew up under the tutelage of his father, an expert Herbalist. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Ideals: Persistence. Flaws: Racist. Bonds: Poor, Immigrant, Family. Occupation: Herbalist
Voice: Sore throat, cough
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 1 Half-Plate.
Cask Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy orange fur. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. He has a hunchback. His fur is orange and very short. His amber eyes are slightly larger than normal.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school to support his sick father, and resented it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his brother to traveling adventurers; and he has money and likes to spend it
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Rich, Immigrant, Family. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 14
Hit Points 95 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 19
Languages Common, Gnoll, Infernal, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 2 | 2 | 1 |
Possessions: 200 pp. Smoky quartz (40 gp). Freshwater pearl (9 gp). Tiger eye turquoise (9 gp). Bloodstone (40 gp). Jet (140 gp). Violet garnet (1000 gp). Azurite (9 gp). Black opal (1600 gp). Carnelian (40 gp). Golden yellow topaz (1000 gp). Carnelian (40 gp). Golden yellow topaz (1000 gp). Rose (40 gp). Golden yellow topaz (1000 gp). Black pearl (1000 gp). Banded agate (9 gp). Fiery yellow corundum (1600 gp). Malachite (9 gp). Deep blue spinel (1000 gp). Pink pearl (140 gp). Violet garnet (1000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
