Theriatis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears rags and sports a simple walking cane. He wears his blonde hair up in a very large beehive style do. His violet eyes dart from person to person.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not trust anyone and sleeps with one eye open.
History: He got into the Laborer business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Laborer job now, and dutifully fulfills any obligations he has.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Flaws: Antagonistic, Insomniac. Bonds: Poor, Attractive, Job, Military. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Sylvan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Freshwater pearl (4 gp).
Roge Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a chestnut handlebar mustache and slicked back chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Roge's homeland. Roge decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roge fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many brigands want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Family, Immigrant, Enemies. Occupation: Stableman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp.
Borgu Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He sports a flattop hair cut. His brown eyes are slightly larger than normal.
Personality: Borgu is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his father.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Bricklayer, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.
Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the north
Ideals: Athletic, Extrovert, Entrepeneur. Flaws: Disease. Bonds: Job. Occupation: Servant
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Auran, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 300 sp.
Thamuz Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: 5'1" and muscular, this eastern man is dressed in earthy colors with a green and brown handkerchief worn on his left side. His long chestnut hair is drawn into a two foot long braid. His silver eyes peer out from beneath his top green hat.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them
History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thamuz took refuge in the large cave and found the beat up falchion and armor he uses now. He left for the east, certain he would find work there.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic. Flaws: Shy. Bonds: Nature, Criminal record, Immigrant, Job. Occupation: Masseuse
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 14)
Armor Class 14
Hit Points 90 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 19 (+4) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnome, Infernal
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4
Possessions: 2000 gp. Finely wrought small gold bracelet (100 gp). Silver comb with moonstones (600 gp). An abacus with copper, silver and gold markers (70 gp). A silver and pearl hairclip (100 gp). Gold and topaz bottle stopper cork (1400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (2000 gp). An abacus with copper, silver and gold markers (70 gp). A necklace of small pink pearls (5000 gp).
Warryn Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears a broad hat to hide his balding. His violet unseeing eyes seem to look past you.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Barrister in town.
History: He was born several months after his mother was called into army service. A freak accident while working with his Actor mother left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: He's looking for his big break; and expand his business
Flaws: Disease. Bonds: Rich, Job, Military, Adventurer. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 32 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 20 (+5) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp.
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