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Advanced [show]


Alvyn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a green top hat and green clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Alvyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Artistic. Bonds: Attractive, Poor, Enemies. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Alvyn Garrick, Male Gnome Cleric 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp.


Social Check DCs


Bhevek Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. His golden hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Bhevek was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was granted martial powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Philantrophist, Gifted. Bonds: Slave, Religious. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Bhevek Wildheart, Male Halfling Adept 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Deception +6, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Just what you see.


Social Check DCs


Pelt Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He carries with him a set of shortbows on his belt, each one with a aquamarine on the hilt. His fur is greying and his face has many wrinkles. He has a dull look in his yellow eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Religious. Occupation: Soapmaker

Voice: High pitched, excited

Attributes [hide]

Pelt Plume, Male Tabaxi Rogue 1
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Shedinn Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a blue suit, brown shirt, and white tie. His gold crest is drawn into a tight pony tail with a cross scrunchie. He has several tiny topaz earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He invites people to come help in his community garden.

History: Shedinn hails from a village terrorized by goblins. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Artistic, Philantrophist, Logical. Bonds: Rich, Enemies. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Shedinn Skaarzborroosh, Male Dragonborn Aristocrat 9
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Insight +3
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Rolen Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his green robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His chestnut hair is long and unkept. His eyes, though not visible through his cowl, are green.

Personality: Overbrimming with self-confidence, Rolen isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is lazy, self-centered, vain, and jealous.

History: He was raised in a desert tribe. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Nature, Enemies. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Rolen Melancon, Male Half-Elf Aristocrat 4
Medium (5'5") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)8 (-1) 14 (+2)16 (+3)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp.


Social Check DCs

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