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NPC Generator

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Advanced [show]


Mord Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male is typically in his Dilettante uniform. He is tall, broad shouldered and powerfully built. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. As long as the job gets done he does not care how it got done.

History: Born in the south to a Dilettante, Mord learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Dilettante.

Motivation: Further expansion of business; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Professionalism, Persistence. Bonds: Job, Enemies. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Mord Norton, Male Half-Orc Expert 8
Medium (5'6") Half-Orc, Lawful Good (CR 8)
Armor Class 11
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 50000 cp.


Social Check DCs


Nuraval Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a long, red cloak. His red hair is matted, messy, and big. His eyes are gray.

Personality: Aggressive, abrasive, and angry, Nuraval embodies much of what other species detest in the Dwarves. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Nuraval took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Nuraval Lutgehr, Male Dwarf Paladin 6
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Blue quartz (5 gp). Amethyst (50 gp).


Social Check DCs


Dustin Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean grey cloak covering his clean studded leather. He has red hair. His amber eyes peer out from beneath his small grey hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a wizard, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dustin's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Justice, Gifted. Flaws: Antagonistic. Bonds: Mentor. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Atterton, Male Human Ranger 2
Medium (5'7") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Beiro Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man dresses in green turtlenecks beneath a black coat with red slacks. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to half-elven people

Ideals: Athletic, Philantrophist, Gifted. Flaws: Racist. Bonds: Military. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Beiro Berevan, Male Half-Elf Sorcerer 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Investigation +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 500 gp. 3 Smokesticks. 1 Everburning torch. 4 Antitoxin. 2 Acid flasks.


Social Check DCs


Bidreked Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He keeps his rusty crest in a flapper bob. His gold eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Bidreked Gygazzylyshrift, Male Dragonborn Barbarian 10
Medium (6'7") Dragonborn, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 76 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 18 (+4)11 (+0)
Skills Athletics +6, Performance +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +4

Possessions: 800 gp.


Social Check DCs

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